Mike, an AI researcher, introduces an experiment where AI is implemented in the Unity game engine. In this endeavor, OpenAI's ChatGPT, an AI model, is utilized and integrated into the Unity engine to create a program that responds to commands given to the AI. It should be noted that this is still in the proof-of-concept stage and not fully functional. As a demonstration, Mike gives the command to the AI to "create 100 cubes at random points," and the AI accurately executes the command by creating the cubes as instructed. Furthermore, various elements within the game, such as object movement, ...